Rocky Environment
This was an environment I created for class using Unreal Engine. Most assets are from Quixel Bridge, however the shed was created with Maya and Substance Painter.



Stylized Harpoon + Ship Deck
These were assets I surfaced for a classmate's animated short "Teach a Fish to Man"





Watercolor Trees
I made these stylized trees in Unreal Engine 5 as a personal project.

Textures, Wireframe view from Maya, and final asset in Unreal Engine


Blueprints for the leaves that are hand-painted

Blueprints for the leaves that have the watercolor texture projected onto them
