Rocky Environment
This was an environment I created for class using Unreal Engine. Most assets are from Quixel Bridge, however the shed was created with Maya and Substance Painter.
Stylized Harpoon + Ship Deck
These were assets I surfaced for a classmate's animated short "Teach a Fish to Man"
Watercolor Trees
I made these stylized trees in Unreal Engine 5 as a personal project.
Textures, Wireframe view from Maya, and final asset in Unreal Engine
Blueprints for the leaves that are hand-painted
Blueprints for the leaves that have the watercolor texture projected onto them